![]() Or the release of Custom Multiplayer Killstreaks and Special Ops in 2009’s Call of Duty® : Modern Warfare® 2 – Or the debut of Create a Class and never-before-seen Multiplayer progression systems with Call of Duty® 4: Modern Warfare® – Whether it was the groundbreaking innovations from Modern Warfare and Warzone – “The team is positively thrilled to finally share what we've been working on here at Infinity Ward… we absolutely can’t wait for people to eventually jump in and PLAY Modern Warfare II!” – Candice Harris, Senior Producer. Members of the studio are ready to reveal this next era, and the excitement is growing:įor Joel Emslie, Studio Art Director, Modern Warfare II represents one of the most “ambitious, beautiful, bombastic, melt your face off game Infinity Ward has ever created.” In Joel’s opinion, the game “is this studio’s magnum opus and it’s the type of game I’ve been waiting to be a part of my entire career.” With this new game, the studio is ready to welcome you back into the world of Modern Warfare, where you’re part of the legendary Task Force 141. ![]() The fact that we have been able to develop this game in a hybrid environment throughout the pandemic speaks to the caliber of talent we have at the studio.” – Stephanie Snowden, Director of Communications.Īs per Call of Duty tradition, there was a “secret” that we had a hard time keeping: the sequel to Infinity Ward’s 2019 release known as Call of Duty: Modern Warfare II. “ Modern Warfare II is an incredibly ambitious title in terms of what we hope to deliver our fans. Teams of professionals across three continents all working together, along with partner studios, are harnessing the collective creativity that players will soon experience later this year with the release of Modern Warfare® II: In addition to their main campus in Los Angeles’ San Fernando Valley, the studio expanded to Mexico, continued to grow in Poland, and even started up operations in Austin, Texas, over the past three years. Now, as we look to 2022 and beyond for this iconic series, we’re proud to welcome back Infinity Ward as the lead developer for this year’s Call of Duty experiences to be released starting on October 28, 2022.Īs a teaser to the Worldwide Modern Warfare II Reveal on June 8, remember the following as Task Force 141 assembles to stop a new threat:īetween games, Infinity Ward’s global footprint has grown. It would go on to welcome over 100 million players.Īnd within its first year, Modern Warfare delivered six seasons of action-packed, post-launch content, from new fan-favorite maps like Shoot House to the blockbuster Warzone limited-time event Haunting of Verdansk. Innovations continued as the game was an example of the franchise’s new approach to post-release content: having every base weapon and functional attachment unlocked through base gameplay, removing the Season Pass in favor of free post-launch content, and introducing the new Battle Pass system for rewarding players for just playing Call of Duty.įollowing Modern Warfare’s release in 2019, in March 2020, Infinity Ward together with the talented development studios across Call of Duty provided a free-to-play, massive-online battle arena compliment to Modern Warfare known as Warzone™. ![]() We most recently saw this in 2019’s Call of Duty®: Modern Warfare®, which was a step-change forward for Call of Duty as it became an instant hit and best-seller with fans everywhere. Throughout all of its accomplishments, Infinity Ward has been hard at work staying true to its core value: continue innovating Call of Duty and how it delivers to one of the greatest gaming communities out there. ![]() “We will continue to revolutionize the gaming experience.” “We get dirty, and the world stays clean – that’s the mission.”īut as we look back in Infinity Ward’s now 20-year history, from developing the original Call of Duty to now, there is one more phrase, spoken on the studio’s foundation on May 20, 2002, that still stands the test of time: When we and the Call of Duty community think of Infinity Ward and Modern Warfare®, a few quotes come to mind:
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